Friday, 22 April 2016

The Matrix - The Hero's Journey

Over the last three lessons, we have been watching The Matrix. I really enjoyed this film; it's very different to the films that I usually watch and I would not have watched it if we hadn't in class because I didn't think I would have liked it. However, it was very exciting and interesting, and was a great example of The Hero's Journey.

Identifying aspects of The Hero's Journey:

1. Call to adventure
The call to adventure in The Matrix was when Neo was woken up by his computer and received the message to follow the white rabbit. He follows the girl with the tattoo of the white rabbit and this leads to him meeting with Trinity which is the beginning of his adventure.

2. Refusal of Call
The refusal of call was when Neo was being followed by the agents and refused to follow the instructions of escaping the building through the window.

3. Supernatural Aid
The supernatural aid was when Morpheus helped Neo use the fake world to his advantage and trained him.

4. Crossing the First Threshold
The crossing of the first threshold was when Neo was offered to take either the red or blue pill, and he chose to take the red pill.

5. Belly of the Whale
This is when Neo wakes up in the 'pod' and has cables connected to him.

6. Road of Trials
This is when Morpheus teaches Neo more about the matrix and completes simulations, including jumping from building to building.

7. Meeting with the Goddess
This is when Neo meets with The Oracle and she tells him his fate.

8. Temptation
The temptation is when Cypher betrays everyone and tells Neo that he's not the one and shouldn't have chosen the red pill.

9. Atonement with Father
This is when Neo saves Morpheus after he was taken by the agents.

10. Apostasias
This is when Neo died after being shot multiple times by Agent Smith, but came back to life.

11. The Ultimate Boon
This is when Neo destroys Agent Smith and is able to see the matrix. He realises that he is the one and that he can control the fake world around him.

12. Refusal of Return
There isn't a clear refusal of return in The Matrix.

13. Magic Flight
This is when Neo takes the call to leave the matrix and go back to the real world.

14. Rescue from Without
This is when Trinity confesses her love for Neo and kisses him.

15. Crossing the Return Threshold
This is after Neo is resurrected and he has full control over everything, and defeats Agent Smith

16. Master of Two Worlds
Neo is now the master of both worlds, the real world and the fake world.

17. Freedom to Live
Neo now has the freedom to live after defeating Agent Smith, realising that he is the one and being able to see the matrix

Saturday, 16 April 2016

Old and New Trailers

In class, we watched two Ghostbusters trailers, one from 1984 and the other from 2016. We compared the two to see the similarities and differences, and this is what we came up with:
- More dialogue in the old trailer
- Longer shots in the old trailer
- New trailer is more dramatic
- There are words on the screen in the new trailer to set the scene
- Old trailer reveals more of the storyline
- There is more narration in the old trailer, whereas there is only dialogue in the new one

For me, I am more drawn to the new Ghostbusters trailer, rather than the old one as there is more action and it is more exciting. This is due to the quick shots, little dialogue and dramatic music/sound effects.

I also watched the Cinderella trailers from 1950 and 2015, and compared them:
- The new trailer is longer than the old one
- The music is more dramatic in the old trailer
- The new trailer only has dialogue, whereas the old trailer has a mixture of dialogue and a voice-over (narration)
- They both have longer shots and don't use very many quick shots
- The old trailer shows more of the storyline and reveals the ending

I find the new trailer more effective and am more drawn to it as it reveals only the important parts of the storyline, rather than the whole story. 

Wednesday, 13 April 2016

The Hero's Journey / Monomyths

Research Activity
- Find three examples of films which use the Monomyth Structure
- Describe the call to adventure in each film
- List the Mentor Characters from these films
- Outline the Goddess Characters (or metaphors) in each film
- Describe the reward/ultimate boon in each film

The Hunger Games
Call to adventure: The call to adventure is after Prim is chosen during the Reaping as her sister, Katniss, volunteers to take her place.

Mentor Characters: The Mentor Character is Haymitch who helps Katniss and Peeta survive the Hunger Games.

Goddess Characters: The Goddess Character is Rue. She is Katniss' only ally and saves her life in one scene where she warns her about the wasp nest. She also gives Katniss a reason to fight to win, which is the fact that she reminds her of Prim.

Reward/Ultimate Boon: The reward of winning the Hunger Games was life and being able to return home to their families.

The Matrix
Call to adventure: New receives a message to follow the white rabbit

Mentor Characters: Morpheus is the Mentor Character as he helps Neo use the fact that the world is fake to his advantage

Goddess Characters: The Goddess Character is Oracle as she gives Neo knowledge and wisdom to help him with his quest.

Reward/Ultimate Boon: Neo destroys Agent Smith and is able to see The Matrix. He also realises that the world around him is fake.

The Lord of the Rings
Call to adventure: When Frodo inherited the ring, and it is therefore his quest to take the ring out of the Shire and protect the Shire

Mentor Characters: Gandalf is the Mentor Character

Goddess Characters: The Goddess Character is Galadriel as she helps Frodo by showing him what life would be like if the ring was not destroyed

Reward/Ultimate Boon: The reward is destroying the ring.

Self-Reflection and Evaluation Task 11.1

1. Discuss your feelings about the production task: Please justify your responses:
Are you satisfied with your trailer? (i.e. did it turn out as well as you hoped?)
I am not completely satisfied with my trailer, mostly because I believe I could have done a lot better. It didn’t come out exactly the way that I hoped it had, and I could have improved my film if I had created a better and more detailed storyline. However, I felt a lot happier with the final draft, compared to the rough edit as I improved quite a bit.

Did the project require more/less time than you originally thought?
The project required a bit more time than I originally thought, particularly with the re-filming and editing. I thought that I would have to reshoot less and that it would take less time, however, I was still filming the day before it was due as I didn't have enough time. Also, I thought the editing would take less time, however, it took a lot longer than my previous tasks as I put a lot more effort into it and spent lots of time doing colour correction, etc.

Would you like to change or improve any aspects of your final film (storyline, shots, editing, etc.)?
I’d like to improve on my storyline as it was very basic and I feel that I could have made it more exciting and interesting. Also, I think that my film would have been a lot better if the storyline was more detailed and clear. I also could have improved on the music of the film, especially because it ends really badly and doesn’t fit at some parts. For my next assignment, I will look at creating my own background music so that it suits my film better.

If you could start the project again, what would you do differently?
If I could start the project again, I would have improved on my storyline and made it more interesting as this is one aspect that could have really improved the quality of my trailer. I would have also made sure all of my filming was done earlier so that I could get feedback on my rough edit earlier and therefore had more time to re-shoot the things that I needed to. Additionally, I would have made my own background music so that it was better suited to my film.

2. As this task focused on an individual character and genre, describe:
The specific narrative conventions, character type you included in the trailer?
The specific narrative conventions and character type that I used include the fact that it is very mysterious and full of suspense, with tension building throughout the trailer. 

How you used specific shot types to convey your story?
I used specific shot types to convey my story, such as high angles to show the weakness of the boy (and the girl at the start), then used lower angles in the ending to show the power of the girl. Also, the shots of the boy were taken from a greater distance so that he is in less of the frame, meaning that he is a weaker character, and the shots of the girl were mostly taken from a closer distance to show that she is more powerful. 


Whether the intended genre is depicted clearly or if this could be improved?
I believe that the intended genre of thriller was depicted quite clearly as it is pretty obvious that it is a thriller film. If I were to change anything to improve this, I would have used lighting more in order to create more shadows with hard-defined edges and to make it more suspenseful.

3. Reflecting upon your completed task, respond to the following points:
How did other people respond to your rough edit? Did you use their feedback to make changes to the film?
Most people understood the storyline, aside from the fact that they didn’t understand that the boy she murdered was another patient of the hospital. Therefore, I needed to make it more clear that he was another patient and I improved on this by including shots of them together in the cafeteria of the hospital before the shots of his murder are shown.

Did you use the planning and analysis tools effectively (ingredients list, storyboards, shot lists)?
I believe that I did use the planning tools effectively, especially the shot list. I made sure to finish all planning in detail before filming as this makes me a lot more organised when I am filming. In particular, I created the shot list with detail in every shot so that I knew exactly what I had to do when filming. This was very helpful and saved a lot of time, as well as the fact that I was able to get the rid amount of shots for the time limit.

Were there any problems or difficulties during filming and how did this affect your project? Difficulties may include; shooting, technical, time-management, teamwork, absences or editing, etc.
The first and only major problem that I had when filming was when I borrowed out a camera and tripod for my first filming session, but the quick release was missing from the tripod. I attempted to film the shots that I needed, however, they were all too shaky. This wasted a lot of time so it meant that I was a bit behind on filming, but I was able to catch up quickly. Aside from that, the only other major problem that I encountered was when I was unable to film/edit the day before the project was due. I needed a couple of shots of the boy and the girl in the hospital together. However, I was luckily able to receive an extension for this. From this, I have learnt to film everything a couple of days in advance and receive feedback as early as possible so I do not have to do much on the day before the project is due.

4. Identify one key design aspect and one key production aspect that you will choose to focus on for your next task and how you plan to make improvements? (For Design this could be narrative, characters, storyboarding, shot list, etc. For production this could be camera techniques, lighting, time-management, editing, etc.).

The key design aspect I will be focusing on for the next task is the storyline. I plan to improve this as it is a major part of the film, and it is what needs the most work in my films. I will improve this by coming up with a story earlier on, rather than later, and this will allow me to develop a more interesting film. I will also be putting a lot more thought into it and making it more complex, which will improve my entire film a lot. The key production aspect that I will be focusing on is lighting. In this task, I didn’t use lighting as much as I could, but I will be using it a lot more in the next task as it is a very important factor of film. I will be using it to reveal different things, etc. and I plan to make it a focus of my film.